Home Guide Intermediate Guide Strengthening
The Armor Fusion System enables you to fuse, or combine 3 Hero Tavern items of the same kind (3 Boots, 3 Armors, 3 Helms) and get a higher grade item of that kind. Players may do this by using a Tablet of Fusion with 3 of the same type of items which they decide to fuse.
Right Click on 'Table of Fusion' icon, then you will see the window below.
ex) You can see the information of the items you want to have by combining. Just get your cursor on the icons.
Choose a item that you want to make and click OK.
then the window below will appear.
You are to put the items on the three slot above, then click the MIX button. Please be aware that you may not succeed in fusing the items.
- * If you fail, the Tablet of Fusion will disappear, but not the items used for fusion.
- * If you succeed, all of the 3 items and Tablet of Fusion will disappear, and a new fused item will be created.
- * The pluses on the items have to be the same number in order for them to be able to fuse.
The success rate is decided upon how strengthened the item is:
if you have more pluses on the items, the success rate will be higher.
Example
- 1) Place the three armors which have the same enchantment level on the three slots above. then click MIX.
- 2) If you succeed, you will see the picure below.
List of the combinatons.
Set Item | Material 1st | Material 2nd | Material 3rd | Enhanced Item |
---|---|---|---|---|
Corean Master | Corean Helm | Emperial Helm | Golden Helm | Corean Master Helm |
Corean Armor | Emperial Armor | Golden Armor | Corean Master Armor | |
Corean Boots | Emperial Boots | Golden Boots | Corean Master Boots | |
Emperial Master | Emperial Helm | Golden Helm | Eastern Sage Helm | Emperial Master Helm |
Emperial Armor | Golden Armor | Eastern Sage Armor | Emperial Master Armor | |
Emperial Boots | Golden Boots | Eastern Sage Boots | Emperial Master Boots | |
Golden Sky Master | Golden Helm | Eastern Sage Helm | Lee’s Helm | Golden Master Helm |
Golden Armor | Eastern Sage Armor | Lee’s Armor | Golden Master Armor | |
Golden Boots | Eastern Sage Boots | Lee’s Boots | Golden Master Boots | |
Eastern Master Set | Eastern Sage Helm | Lee’s Helm | Samurai Helm | Eastern Sage Master Helm |
Eastern Sage Armor | Lee’s Armor | Samurai Armor | Eastern Sage Master Armor | |
Eastern Sage Boots | Lee’s Boots | Samurai Boots | Eastern Sage Master Boots | |
Admiral Lee’s Master | Lee’s Helm | Samurai Helm | Ancient King’s Helm | Admiral Lee’s Master Helm |
Lee’s Armor | Samurai Armor | Ancient King’s Armor | Admiral Lee’s Master Armor | |
Lee’s Boots | Samurai Boots | Ancient King’s Boots | Admiral Lee’s Master Boots |
Stats of the combined item and set advantage.
Corean Master Helm | HP +90, Health Recovery 30%, Chi +80, Para. Def +5, STR +1, DEX +1 |
---|---|
Corean Master Armor | HP +165, Chi +120, Skill Def +30, Conf. Def +10 |
Corean Master Boots | HP +50, Chi +50, Def +1%, Def +21, Skill Def +1% |
Set Advantage | HP +40, Chi +90, Skill Def +40 |
Emperial Master Helm | HP +60, Para. Def +10, STR +1, DEX +1, Def. +2%, Dodge Rate +10 |
Emperial Master Armor | HP +180, Conf. Def +15, Para. Def +5, Poison Def +14 |
Emperial Master Boots | HP +55, Def. +2%, Skill Def. +1%, Def. +13, DEX +1 |
Set Advantage | Poison Def. +14, Conf. Def. +10, Para. Def. +8, Def. +15 |
Golden Master Helm | HP +35, STR +2, DEX +2, Def. +2%, Dodge Rate +10 |
Golden Master Armor | HP +120, INT +2, Para. Def. +11, Poison Def. +12, Conf. Def. +6 |
Golden Master Boots | HP + 15, DEX +1, Def. +25, Skill Def. +2%, Skill Def. +20, Chi +40 |
Set Advantage | STR +1, DEX +2, INT +1 |
Eastern Sage Master Helm | HP +70, Min. Dmg +6 Max. Dmg +7, Def. +3%, Dodge Rate + 50 |
Eastern Sage Master Armor | Poison Def. +25, Para. Def. +20, INT +2, HP +80, Min Skill Dmg +15, Max Skill Dmg +20, Skill Dmg +1% |
Eastern Sage Master Boots | STR +1, DEX +2, HP +55, Chi +40, Skill Def. +25 |
Set Advantage | Min. Skill Dmg +30, Max. Skill Dmg +40, Skill Def. +35 |
Admiral Lee’s Master Helm | INT+1 HP +110 Min. Dmg +4, Max. Dmg +5 Attack Rate +2% Skill Def. +1% |
Admiral Lee’s Master Armor | Para. Def. +8, INT+2, HP +130, Min Skill Dmg + 20, Max Skill Dmg +30, Skill Attack Rate +1% |
Admiral Lee’s Master Boots | Poison Def. +12, Conf. Def. +7, Para. Def. +5 |
Set Advantage | HP +30, Attack Rate +2% |