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Should Be In Game!!!

CI Pup Dungon ?

  • Good Plan
  • BadPlan

1. Good Plan
  • 64%
  • [30]
2. BadPlan
  • 36%
  • [17]

Total Votes : 47

SCOTTIE

POSTING : 159 REPLY : 185

  • Posted: 2012-01-12 06:45:14
  • Post subject: Should..
  • Quote
  • Ok As I was Reading On Here About Pups I Come Across What I Beleave M3 Said There Should Be Like A Dungon For c.i pups and u get keys as like dungon and if u run out u can get more keys from Ncash Or Maybe Coin Shop It Seems a Really Good Plan And Would Stop People Complaing About Leveling and low exp but like i said seems a really good plan that M3 Said What You All Think

    You Know You Like The Royle Monk ;) Th3MysticMonk Level: 150+ House: HouseOfHonor Kingdom: Shao

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IKJAHAA

POSTING : 110 REPLY : 681

  • Posted: 2012-01-12 06:50:56
  • Post subject: Should..
  • Quote
  • thanks , i'll past the full idea specs here ;)

    i think they should make the map more like the dungeons, you can receive a certain amount of key's per day and then you go to the map.

    the map is personal, you can invite other players to your map but only by invatation. ea players map has its own mobs, so if play A kills the mobs from his map then player B still has all his mobs.

    once you're daily keys are gone you can buy new one's through ncash or go in the shared map, same as it is now.

    GM's do like more gold income and i do think that by this way alot of 180+ppl will do ncash for faster leveling.

    ps. just my thought no need to call me ******, this idea is best for me thats why i'm sharing it ;)
    thanks

    MrM3 - EIteSkyLord

    TheFallenM3 - Phyliancus - M3Jr

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SCOTTIE

POSTING : 159 REPLY : 185

  • Posted: 2012-01-12 06:52:44
  • Post subject: Should..
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  • good man get people that thing its a good plan 2 like it also ;)

    You Know You Like The Royle Monk ;) Th3MysticMonk Level: 150+ House: HouseOfHonor Kingdom: Shao

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XGOOGLE

POSTING : 18 REPLY : 80

  • Posted: 2012-01-12 07:44:51
  • Post subject: Should..
  • Quote
  • or make aid potiion in central masrket lower,, liek 50mil for 1houre,, or so,, nto 100mil,, that is to much!!

    ign: xXxGooglexXx

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SCOTTIE

POSTING : 159 REPLY : 185

  • Posted: 2012-01-12 07:47:03
  • Post subject: Should..
  • Quote
  • that would be good also google but the dungon pup thing would be better cos your like level 180 - 190 u could set the diff so u get more exp if u get me like u can in dungon xD

    You Know You Like The Royle Monk ;) Th3MysticMonk Level: 150+ House: HouseOfHonor Kingdom: Shao

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IKJAHAA

POSTING : 110 REPLY : 681

  • Posted: 2012-01-12 08:53:57
  • Post subject: Should..
  • Quote
  • if you dislike this idea please say why.

    MrM3 - EIteSkyLord

    TheFallenM3 - Phyliancus - M3Jr

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XGOOGLE

POSTING : 18 REPLY : 80

  • Posted: 2012-01-12 15:17:39
  • Post subject: Should..
  • Quote
  • i dotn go over 196,, cuz 197 dotn drop anythign in nm dk anymore,, and to be darknes ,, is more than break the game,, no job, no new map, no exp, and only 1 map u can grind is Mt hwang,, xD,, for what we have to hurry up abotu lvl?

    ign: xXxGooglexXx

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SCOTTIE

POSTING : 159 REPLY : 185

  • Posted: 2012-01-12 15:55:41
  • Post subject: Should..
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  • gms said the new level 101 skills will be put in game when more people are darkness witch i dont get ha

    You Know You Like The Royle Monk ;) Th3MysticMonk Level: 150+ House: HouseOfHonor Kingdom: Shao

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THROMPER

POSTING : 3 REPLY : 25

  • Posted: 2012-01-12 18:27:53
  • Post subject: Should..
  • Quote
  • I don't like this idea. #1, when gaming companies make their games easier, the games get to be boring. If there's a map for example where you can get from level 170 to 190 in just a couple of days, that's not good for the game. It's supposed to be challenging. That's what keeps people interested in the game, because they can't get to level 200 easy, and they can't get +15 weapons easy for example.

    Not only that, but #2, there are easier ways for the devs to add more exp options to the game. In fact, creating a new dungeon for wolf pups is one of the worste ideas for exp accquisition. Look at it this way : if they had to make a new dungeon, that would take their time away from fixing the game and what not. It just makes more sense to add more exp to the divine maps and possibly fixing the drop rates there, rather then a new dungeon....

    Idk, that idea doesn't make sense though, and I doubt the devs would go for it. If anything, increasing the number of pup spawns is a better option then making a new dungeon.

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ARCHY123

POSTING : 32 REPLY : 184

  • Posted: 2012-01-12 18:57:23
  • Post subject: Should..
  • Quote
  • But we forgot 1 big thing. Very BIG.
    When they gonna split that **** SP in 10 servers. its annoying that at pvp get killed by high lvl like 90 - 180. jsut oz they bored and at sp normal server no place to grind .
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SECRETONE

POSTING : 14 REPLY : 192

  • Posted: 2012-01-12 20:41:33
  • Post subject: Should..
  • Quote
  • » wrote : THROMPERI don't like this idea. #1, when gaming companies make their games easier, the games get to be boring. If there's a map for example where you can get from level 170 to 190 in just a couple of days, that's not good for the game. It's supposed to be challenging. That's what keeps people interested in the game, because they can't get to level 200 easy, and they can't get +15 weapons easy for example.

    Not only that, but #2, there are easier ways for the devs to add more exp options to the game. In fact, creating a new dungeon for wolf pups is one of the worste ideas for exp accquisition. Look at it this way : if they had to make a new dungeon, that would take their time away from fixing the game and what not. It just makes more sense to add more exp to the divine maps and possibly fixing the drop rates there, rather then a new dungeon....

    Idk, that idea doesn't make sense though, and I doubt the devs would go for it. If anything, increasing the number of pup spawns is a better option then making a new dungeon.


    LOL...you apparently are VERY NEW to this game or you would know of the things that have been done to make it easier for you low levels to get to 100 in so short a time.
    1...Drac Crafting .. in the old days you had to be extremely lucky or have tons gold to get a drac.
    2...TL in boxes WTF TL in boxes WTF.
    3...PPS that are not Co stats OMG the luck you have to be able to make DEF gear or SDEF gear or whatever the hell u want.
    4...Elite Sets , Legend Sets
    5...PEARLS for 1M WTF back in the day they were 300m each and they didnt have 3x 4x or 5 times charms...LOL...
    6...Chocalates, Guidance Scrolls etc etc etc....
    I could go on and on but the point has been made they will always make it easier for the new entries to be able to level...
    Did you grind in Celestial Mountain for a solid year to get from 110-150...probably not but there are MANY people who did...we waited for 2 years for a new map and by then most of us had passed the levels to really need it anymore and they already had Master and Nightmare Celestials....
    The only thing I think you said that has any validity is "increase the pup spawns" LOL

    The noob knows nothing so he just guess...and shows himself the real NOOBLET

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SCOTTIE

POSTING : 159 REPLY : 185

  • Posted: 2012-01-13 03:04:34
  • Post subject: Should..
  • Quote
  • lol having a dungon for pups is probs the best plan any ways 4 1 no wone could ks u unless u have like a your so called team u get like 3 keys witch means u could go in 3 times they could sell more keys for ncash so if u think about it its a win win WIN!!!! or am i still rong ?

    You Know You Like The Royle Monk ;) Th3MysticMonk Level: 150+ House: HouseOfHonor Kingdom: Shao

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IKJAHAA

POSTING : 110 REPLY : 681

  • Posted: 2012-01-13 05:22:54
  • Post subject: Should..
  • Quote
  • » wrote : THROMPERI don't like this idea. #1, when gaming companies make their games easier, the games get to be boring. If there's a map for example where you can get from level 170 to 190 in just a couple of days, that's not good for the game. It's supposed to be challenging. That's what keeps people interested in the game, because they can't get to level 200 easy, and they can't get +15 weapons easy for example.

    Not only that, but #2, there are easier ways for the devs to add more exp options to the game. In fact, creating a new dungeon for wolf pups is one of the worste ideas for exp accquisition. Look at it this way : if they had to make a new dungeon, that would take their time away from fixing the game and what not. It just makes more sense to add more exp to the divine maps and possibly fixing the drop rates there, rather then a new dungeon....

    Idk, that idea doesn't make sense though, and I doubt the devs would go for it. If anything, increasing the number of pup spawns is a better option then making a new dungeon.



    i understand what you are saying but,
    on high level as 180+ you only get like 0.5% per pup , maybe less, if you'd get like 3 free key's a day and in ea key usage are 5 pups then you get 7.5% a day, that is 2 weeks grinding for 1 level up, once you're 190+ you get less than 0.05% so, this is still insane slow.

    don't forget you need high ca and def to tank and kill these pups.

    MrM3 - EIteSkyLord

    TheFallenM3 - Phyliancus - M3Jr

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RONALDO9

POSTING : 48 REPLY : 154

  • Posted: 2012-01-13 06:06:06
  • Post subject: Should..
  • Quote
  • » wrote : IKJAHAA
    » wrote : THROMPERI don't like this idea. #1, when gaming companies make their games easier, the games get to be boring. If there's a map for example where you can get from level 170 to 190 in just a couple of days, that's not good for the game. It's supposed to be challenging. That's what keeps people interested in the game, because they can't get to level 200 easy, and they can't get +15 weapons easy for example.

    Not only that, but #2, there are easier ways for the devs to add more exp options to the game. In fact, creating a new dungeon for wolf pups is one of the worste ideas for exp accquisition. Look at it this way : if they had to make a new dungeon, that would take their time away from fixing the game and what not. It just makes more sense to add more exp to the divine maps and possibly fixing the drop rates there, rather then a new dungeon....

    Idk, that idea doesn't make sense though, and I doubt the devs would go for it. If anything, increasing the number of pup spawns is a better option then making a new dungeon.



    i understand what you are saying but,
    on high level as 180+ you only get like 0.5% per pup , maybe less, if you'd get like 3 free key's a day and in ea key usage are 5 pups then you get 7.5% a day, that is 2 weeks grinding for 1 level up, once you're 190+ you get less than 0.05% so, this is still insane slow.

    don't forget you need high ca and def to tank and kill these pups.



    thats when they put a HT item that increase xp lol see ways to make $$$
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PAINGIVER74

POSTING : 4 REPLY : 16

  • Posted: 2012-01-13 07:02:29
  • Post subject: Should..
  • Quote
  • HELL YEAH !!!That is wht im saying not fare...grinding your fingers off to get to your level and all of a sudden boom...players get the free ride to lvl up quickly...no no keep it the way it is. Grind do quest...Hunt for those pups HAHA!! DUDES enjoy the game!!

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IKJAHAA

POSTING : 110 REPLY : 681

  • Posted: 2012-01-13 08:35:27
  • Post subject: Should..
  • Quote
  • » wrote : PAINGIVER74HELL YEAH !!!That is wht im saying not fare...grinding your fingers off to get to your level and all of a sudden boom...players get the free ride to lvl up quickly...no no keep it the way it is. Grind do quest...Hunt for those pups HAHA!! DUDES enjoy the game!!


    be honest , what is your level ?

    MrM3 - EIteSkyLord

    TheFallenM3 - Phyliancus - M3Jr

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